![]() * The Adaptoid, which fully supports vibration using a Rumble Pack, but unfortunately is no longer available to buy new. Three USB controller adapters have been tested with sixtyforce and work really well: How to connect a real N64 controller to your Mac Note: One funny side-effect of the emulation is: if the emulation runs slow, the vibration effects will also run in slow-motion. (The checkbox should be enabled by default.) You will know a controller supports vibration if you see a checkbox called "Vibration" when that controller is selected in the preferences. you enable vibration for the controller in the preferences you set sixtyforce's virtual controller to the Rumble Pack in the Options menu you're using a controller that supports vibration (also sometimes called "force feedback") on macOS Sixtyforce has built-in vibration support on some controllers, but you won't feel it unless: ![]() The more you decrease the analog sensitivity, obviously the less sensitive your controller becomes, so you should decrease it in very small amounts until the control feels right. If your controller seems overly sensitive, try decreasing the "analog sensitivity" for the controller in the preferences. If this happens you'll still be able to use your controller, but you'll lose nearly all of your controller's sensitivity! Why is this a problem? Third party USB controller software can interfere with sixtyforce's full analog support. Disable any software such as USB Overdrive or GamePad Companion, before using sixtyforce. Other USB controller software may interfere with sixtyforce's built-in controller support. If a controller doesn't work with sixtyforce, check to with the manufacturer to see if a driver is available.Ĭonfiguring your controller for the best performance Note: Many Windows USB controllers do not work on macOS because there are no drivers available. ![]() If you don’t have two USB ports free or you don’t care for vibration, you don’t need to plug in the white USB cable. It is solely for providing power for vibration to the GameCube controllers.Sixtyforce has built-in support for HID USB game controllers with full analog control, auto-calibration and vibration. If you’re using an official Switch or Wii U adapter, skip this step. How to Set Up a Real GameCube Controller in Dolphinįirst, if you’re using a non-official Adapter that offers a toggle between “Wii U” and “PC” modes, switch it to “Wii U.” Dolphin has native support for the GameCube Controller Adapter once you have installed the proper driver, so feel free to ignore the PC mode unless you wish to use the controller in other applications. You can use your original sensor bar plugged into a running Wii, a battery-powered Wireless sensor bar, or a USB sensor bar. A PC with a compatible Bluetooth adapter. Newer is better.Third-party options are not guaranteed to work with Dolphin, even if they work on the Wii. An official Nintendo Wii Remote, ideally with MotionPlus built-in.To use an official Nintendo Wii Remote (Wiimote) with Dolphin, you’ll need the following: For vibration to work properly and to ensure the best performance, make sure that both adapter cords are plugged in and have stable power. This isn’t necessary if your laptop or desktop has free slots for both the USB cables, but is necessary if it doesn’t. This is the application you’ll need to get your Gamecube controller set up properly with Dolphin. If the adapter is wired and works with the Switch or Wii U, chances are it’ll work here, too. We recommend either Nintendo’s official adapter or the MayFlash Adapter for the best results. Additionally, you might find that some controllers that look like GC pads but are actually Switch Pro Controllers. While unofficial options work, they are much worse in build quality. An official Nintendo GameCube Controller.To use a real Nintendo GameCube controller with Dolphin, here’s what you’ll need:
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